Monday, November 1, 2010

Character Turnaround - 3D Modeling

It seems that finally, after a year and a half of working in the program, Maya is starting to cooperate with me (that is if you ignore the program crashing last week on one of my finished assignments...). Still, surprisingly everything works fine when I'm modeling. We're finally getting into character modeling as opposed to just props and such, so I thought I might share a few screenshots.

My character is a quick drawing of a boy (I think I'll name him Tommy). I just finished his torso and we'll be modeling the arms, legs, and head soon.









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